Entertainment, Intellectual Property Annie Morris Entertainment, Intellectual Property Annie Morris

How Are Video Games Companies Able to License Different Sports Leagues for Their Games?

Traditional sports have created incredibly successful video games for companies like Electronic Arts and Take-Two Interactive Software with massive fan followings. The sales alone show the immense power of partnerships between traditional sports leagues and video games, but how are video game companies able to sell their games and products with the branding of league such as FIFA or the NFL? The simple answer is licensing.

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Entertainment Annie Morris Entertainment Annie Morris

Music Royalties in the Era of Streaming

Music royalties have been a major source of revenue for musicians, songwriters, and producers alike. With the popularity of streaming, however, royalty breakdowns have become increasingly more complicated, frustrating, and confusing. If you are a songwriter, musician, or producer, what are your rights in terms of royalties and streaming?

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Esports Annie Morris Esports Annie Morris

The Future of Collegiate Esports and NIL: Part 2 – The Player Edition

You have played video games your whole life and specifically have focused on Overwatch for the last few years and now you are ready to go to college. You have put just as much time and energy into your game as any other traditional athlete. As you begin applying to colleges and universities your focus is on collegiate esports. What options do you have if you already have accepted brand deals or are hoping to build your brand during college? Luckily, for esports athletes and changes in NCAA rules on name, image, and likeness (NIL), there is much more flexibility in collegiate esports and NIL opportunities.

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Esports Annie Morris Esports Annie Morris

The Future of Collegiate Esports and NIL: Part 1

When thinking about traditional collegiate sports, esports are not usually considered, mostly because the NCAA does not regulate esports like they do college basketball or football. Esports, however, are like traditional sports. They require a team, communication, training, and commitment, so why does the NCAA not govern collegiate esports? As name, image, and likeness (NIL) becomes more present among college athletes, the NCAA is starting to look to collegiate esports to help with the emerging concepts.

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